
"Uma ajuda bem miúda" (Portuguese to "A very tiny help") is a 3D game developed by Prisma Game Lab (game development team made of the students at PUC-Rio). The game consists in controlling the “miúdos” (a word for “little ones”), tiny magical beings that live everywhere, with the goal of helping and coexisting with the giants, us humans. The player must then clean and arrange the mess left by the family in the house where they live through two minigames. The game will be available to play soon, on the Prisma Game Lab Itch.io page.
I participated in this project as a visual artist, working from the concept art to the final models in the game. In the area of 3D, I was responsible for modelling part of the scenario elements in both minigames, such as pots, tea cups, teapots, flowers, cutlery and more.


I did all the models through Blender, while they were applied in the game through the Unity engine. I've also worked on some animations for both playable characters. Other team members created the character models, textures and interactable objects.
Concepts and studies
Early concepts for the game's elements and scenario.

Leaf Concept

Leaf Concept 2

Pot concept

Ladybug concept

Water Droplet concept

Garden Minigame studies

Garden Minigame Concept
3D Modelling
Compilation of all the models I've made for the game.

Vases and watering can models (based on the concept)

Vase with flowers

Vase with strawberries

Standard vase

Dried Flower

Bottle

Round vase

Teacup

Teapot

Pan

Cutlery

Saucer/plate

Fruit basket

Watering can

Plate
Flower Model timelapse
Rigging and Animation
Animations and Rigs for the character models.
Character animations and rig
Character animation render